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Pitfall

    Pitfall, an Activision game created in 1982; you play as a character named Pitfall Harry in an urban jungle in the search for points identified as jewelry. However, Harry only gets three lives and twenty minutes to get as many points as he can. 

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    Animation-wise, using pixels as it's from the Atari series, to show drawn enemies like scorpions, alligators, and of what seems to be rolling logs. Yet the swinging rope features accelerations and, its counterpart, deceleration. Most enemies and obstacles featured two different sprites; however, Harry himself utilizes a polished run animation produced from compound sprites. Overall, it's a well-published game for a one-time experience.

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